Remotely

    Remotely was an online-first company developing immersive communication tools with a goal of improving emotional wellbeing and engagement of workers in online meetings. I was a Lead Artist on the self-titled project, a realtime 3D online web platform and meeting tool.

    Remotely was built using Unity3D and deployed on the web using WebGL. It was a challenging project from a technical perspective. Unity's WebGL deployment was buggy and underdeveloped at the time and there were huge compatibility and optimizations issues across platforms and browsers.

    Remotely Screenshot

    Remotely Screenshot